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View Profile UnrealCanine
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    The man in Stripes and Glasses

    Age 36, Male

    Student

    University of leicester

    Essex

    Joined on 2/6/08

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    UnrealCanine's News

    Posted by UnrealCanine - May 22nd, 2016


    Hoped to get it out by October.....then New Years.... then March....then finally May

     

     

    Opps


    2

    Posted by UnrealCanine - July 24th, 2015


    Jordan has to reach the Sigma Centre. But the road ahead is long and dangerous. Can you survive and stop the alien invasion?

     

    1.1.2 out


    Posted by UnrealCanine - July 19th, 2015


    Just gotta fix up some things first


    Posted by UnrealCanine - February 2nd, 2015


    Panthereye's are now terrifying

    Marine's are now terrifying

     

    Headcrab's are still crowbar-fodder I guess

     

    Prepare for Day 2 because you haven't seen anything yet


    Posted by UnrealCanine - January 27th, 2015


    If I do decide to follow up and do a full demake (and I do, don't get me wrong), it might be released in episodes*. The plan I have would be as such

     

    Day 1-Inbound to We've got Hostiles (Arrivals to Tango Sotted)

    Day 2-That, plus Blast Pit to Apprehension (Rocket SIlo to Evasion)

    Day 3-That, plus Residue Processing to Lambda Core (Waste Disposal to Sigma Centre)

    Day 4 Full game

     

    What do you think?

     

    *Because Half-Life and episodic model worked out so well before

     


    Posted by UnrealCanine - August 3rd, 2012


    Even though I already posted this game, I want to continue to support it. So if you feel that any of the weapons are too powerful/not powerful enough, please let me know


    Posted by UnrealCanine - July 23rd, 2011


    Released on Newgrounds

    The sequel to Ninja Warrior has been submitted to the Portal. All the obstables are new or modified, and there's even a new training area you can have fun in. There's also scoreboards for posting fast times to.

    I finally got medals to work, and there's 9 to collect, ranging from 5 pointers to 100-pointers. Have fun

    Current progress;
    First Stage- 15,774 attempts, 332 clears
    Second Stage-2,193 attempts, 161 clears
    Third Stage-1,407 attempts, 55 clears
    Final Stage-355 attempts, 39 clears

    Perfect runs-3,925 clears, 11 clears

    Ninja Warrior 2: Grand Renewal


    Posted by UnrealCanine - July 2nd, 2011


    I've been working on Ninja Warrior 2 the last few months, and am still trying to kink out all the bugs, such as the hated Mochi leaderboards and laggy controls

    Holding Enter restarts the level automatically (on Samurai and Ninja difficulty)

    Character is faster

    Stage 1 uses lines rather than points, no more 'fake' difficulty

    NO MORE TRANSFER!!!


    Posted by UnrealCanine - March 12th, 2011


    I knew it was gonna be hard, but I din't know this much.

    Oh well, Ninja Warrior is now up on Newgrounds


    Posted by UnrealCanine - August 3rd, 2009


    http://www.newgrounds.com/portal/view/
    506022

    A short little thing I made which waiting for BR3's cover image. Go watch it if you like