Hoped to get it out by October.....then New Years.... then March....then finally May
Opps
The man in Stripes and Glasses
Age 35, Male
Student
University of leicester
Essex
Joined on 2/6/08
Posted by UnrealCanine - May 22nd, 2016
Hoped to get it out by October.....then New Years.... then March....then finally May
Opps
Posted by UnrealCanine - July 24th, 2015
Jordan has to reach the Sigma Centre. But the road ahead is long and dangerous. Can you survive and stop the alien invasion?
1.1.2 out
Posted by UnrealCanine - February 2nd, 2015
Panthereye's are now terrifying
Marine's are now terrifying
Headcrab's are still crowbar-fodder I guess
Prepare for Day 2 because you haven't seen anything yet
Posted by UnrealCanine - January 27th, 2015
If I do decide to follow up and do a full demake (and I do, don't get me wrong), it might be released in episodes*. The plan I have would be as such
Day 1-Inbound to We've got Hostiles (Arrivals to Tango Sotted)
Day 2-That, plus Blast Pit to Apprehension (Rocket SIlo to Evasion)
Day 3-That, plus Residue Processing to Lambda Core (Waste Disposal to Sigma Centre)
Day 4 Full game
What do you think?
*Because Half-Life and episodic model worked out so well before
Posted by UnrealCanine - August 3rd, 2012
Even though I already posted this game, I want to continue to support it. So if you feel that any of the weapons are too powerful/not powerful enough, please let me know
Posted by UnrealCanine - July 23rd, 2011
The sequel to Ninja Warrior has been submitted to the Portal. All the obstables are new or modified, and there's even a new training area you can have fun in. There's also scoreboards for posting fast times to.
I finally got medals to work, and there's 9 to collect, ranging from 5 pointers to 100-pointers. Have fun
Current progress;
First Stage- 15,774 attempts, 332 clears
Second Stage-2,193 attempts, 161 clears
Third Stage-1,407 attempts, 55 clears
Final Stage-355 attempts, 39 clears
Perfect runs-3,925 clears, 11 clears
Posted by UnrealCanine - July 2nd, 2011
I've been working on Ninja Warrior 2 the last few months, and am still trying to kink out all the bugs, such as the hated Mochi leaderboards and laggy controls
Holding Enter restarts the level automatically (on Samurai and Ninja difficulty)
Character is faster
Stage 1 uses lines rather than points, no more 'fake' difficulty
NO MORE TRANSFER!!!
Posted by UnrealCanine - March 12th, 2011
I knew it was gonna be hard, but I din't know this much.
Oh well, Ninja Warrior is now up on Newgrounds
Posted by UnrealCanine - August 3rd, 2009
http://www.newgrounds.com/portal/view/
506022
A short little thing I made which waiting for BR3's cover image. Go watch it if you like